techarts

Bouncy Ball

Bouncy Ball Mini-Game https://vimeo.com/455316105 TECA-6200 Project Modeled, Rigged, and Animated the Bouncy Ball in Maya then exported character and animations into the Unreal Engine 4 and completed a Mini-Game #maya #unrealengine #ue4 #animation #rigging #python #nodeeditor #grapheditor #eventgraph #blueprint

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Character Rigging

Character Rigging https://vimeo.com/454640194 TECA-6100 Project In this project, I have completed the 3D Model, Rigging, UV mapping, Materials, Textures, Animation, Lights, and Rendered out the scene Python scripting Implementing FK and IK handle systems Aim constraining Pole vector constraining

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Breathing

Breathing https://vimeo.com/450032968 Employment of python to model, light, and animate procedurally. Implementation of custom attributes and aim constraints in Maya #python #coding #techartist #technicalartist #scripting #maya #3d #procedural #attributes #constraints  

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