Technical Artist
Technical artist with more than 10 years of experience in graphic design and video production. I love to learn, get into the unknowns, and solve problems.
SKILLS
Python Programming
Unreal Engine Blueprints
Rigging
C#
Animation
Lighting
Texturing, Shaders, and Material
Rendering
Visual Effects and Simulations
Shotgun/ShotGrid
Git/SVN/Perforce
Familiarity with C++
In the process of learning Blender and USD
SOFTWARE
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/Houdini_black_color.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/autodesk-maya-1024x1024.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/Adobe_Photoshop_CC.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/substance-designer.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/UE4.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/Adobe_Premiere_Pro_CC-1024x998.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/linux-red-hat-1024x333.png)
![](https://www.3dtecharts.com/wp-content/uploads/2020/12/Perforce-LOGO-WHITE-1024x118.png)